Archive for 'Gaming'

And this is why everybody loves Valve

Valve, makers of Left 4 Dead, Half-Life and various other gamer favourites, is bringing its steam platform to the Mac – and to make people aware of it, it’s been sending teaser images to a bunch of websites. The images include a parody of Apple’s famous 1984 ad, a parody of the Mac versus PC ads, and my favourite: a parody of an iconic Mac ad. This one was sent to Rock, Paper, Shotgun.

The copywriting’s superb (click the image for a bigger version), especially if you’re familiar with the advert they’re parodying.

Meanwhile, there’s also an Easter Egg hunt going on for PC gamers that suggests either Portal 2, a new Half-Life episode or both, and the reaction I’ve seen on various games sites is absolute delight.

Bioshock 2 made me blub

My first impression of Bioshock 2 wasn’t great. Turns out my first impression was completely wrong. I ended up agreeing with this chap [spoiler alert].

This game had a profoundly moving effect on me. The ending – my ending, the one that reflected my values – resonated deeply. As the father of a 2-year-old daughter, my journey through Rapture touched on my fears and aspirations for her in ways I never expected from a game. That experience lingers, and I’m grateful for it.

Ear mutations, why it hurts when I Wii, a completely unbiased review of the new Eels album, and a quick thing about iPhone 3G coverage

Hello there. Sorry for the lack of blogging recently, I’ve been taking a break from the computer. Here are a few things that have been occupying me lately.

First up, headphones and mutating ears. I’ve been reviewing some high-end headphones – in-ear ones – and while I can’t put any details up here until the reviews hit print, I can say that once you start spending £80-plus on headphones you end up with something pretty amazing. Such phones deliver so much bass that even the nicest, prettiest acoustic number feels like somebody driving an 18-wheel truck into the side of your head.

My existing headphones weren’t quite as dramatic as that, but they were pretty good – until recently, when they stopped delivering any bass at all. The problem is the seal. With in-ear headphones, once you get a good seal you get bass; if the seal isn’t perfect, you don’t get bass at all. If you ever see user reviews of £150 headphones where an outraged punter accuses the cans of being a bass-free zone, you can be sure the problem was that either the phones didn’t fit properly or the punter didn’t put them in properly.

The problem with my ones, however, is a bit different. I can’t get a seal any more. I’m not putting them in any differently, there’s no damage to the headphone covers. They just don’t fit any more, and because I’ve thrown out all the other spare covers, there’s not much I can do about it. I think the problem may be that I’ve been using earplugs quite a lot recently – our neighbours have a new dog, which can be noisy, and I often need to nap during the day – and the earplugs have widened my ear canals slightly. Not hugely – I’m not able to put, say, a large carrot into my lugs – but enough that the headphones that did fit, don’t. Very annoying.

Next up, the Wii. If you played Dead Space on Xbox, you’ll love Dead Space Extraction on the Wii – especially if you can get it for £15, as I did in ASDA. Unfortunately while it’s a brilliant game and superb fun, it’s absolutely hellish to play if you’re using the Wiimote. I was diagnosed with carpal tunnel syndrome the other week, and playing with the Wiimote makes the symptoms appear pretty much instantly. I don’t know if things are any better if you use the Wii Zapper, the gun-shaped holder for the Wiimote, but it’s probably not a good idea for me to try.

On to phones. If you’re getting crappy 3G coverage from your current provider you might find that switching makes a huge difference. According to their online coverage maps both O2 and Orange deliver great 3G coverage to my bit of the world, but in reality I can’t get an O2 signal in much of my house, anywhere near the gym or in either pub I frequent. I switched to Orange this week and I get full-strength signals everywhere.

It’s worth thinking about if you’re switching and taking a number with you: to do that you need to hand over a code called a PAC code, which your new provider uses to transfer the number. If I were moving from Orange to O2 I’d be bloody furious at the coverage in my neck of the woods, but having transferred the number over there would be a lot of hassle if I wanted to go “your coverage is crap! Shove your contract!”. The moral? Make sure the coverage is good enough and *then* hand over the PAC code.

The new Eels album, End Times, is very good. If you like music made by people with beards, you should buy it.

Last but not least, I had a complete mental blackout today on the radio and couldn’t remember which key press gets a right-click on a Mac when you don’t have a two button mouse. The correct answer is, of course, the Windows key.

A-ha-ha-ha.

Google, Apple and Microsoft. It’s war!

A fun wee piece I wrote for PC Plus has ventured online:

Back in the good old days, Microsoft did desktops, Google stuck to search and Apple made toys for people in polo necks. No more.

The superpowers of the technology world are at war, and like real wars, the battle is happening on several fronts. They’re fighting on the desktop, they’re fighting on mobile phones, they’re fighting in the browser and they’re fighting in your front room.

Who will prevail, and who will end up in a bunker?

Modern Warfare 2: let’s be adults about this

As you might have heard, Modern Warfare 2 – which comes out today – includes a bit where you’re doing terrorist things. It’s causing a bit of controversy, and of course I have an opinion on that.

What we’re seeing here is something much more interesting than mere headline chasing: it’s a dramatic example of how videogames are trying to grow up.

If we want our games to grow up with us, we need to be grown up in the way we react to them – and that includes dumping the “we must protect the children” crap when games come with an 18 certificate specifically saying they’re not suitable for kids.

Lily Allen, Halo 3 ODST

Today’s Guardian reports that Lily Allen’s blog had been removed due to online abuse, but neglects to mention that the abuse was over her own copyright infringement.

Earlier in the day Lily Allen, one of the few younger artists to speak out against online piracy, said she was dropping her public campaign against copyright theft because “the abuse was getting too much”. She had set up a blog “It’s Not Alright” – in reference to her first album Alright, Still – collating artists’ views after her comments that “filesharing is a disaster” for new talent. In its statement last night the FAC, expressed support for Allen and condemned “the vitriol that has been directed at her in recent days”.

Anyone else spot the irony of artists criticising the vitriol directed at, er, copyright thieves? It’s hard to disagree with my esteemed colleague Karl Hodge on this one:

http://bit.ly/4xE2qg – Lily’s blog down, comments gone, her wolf-cry of abuse taken at face value, discussion ends, revisionism begins.

The link he’s included is to The Word magazine, which shouts “misogyny” – even though the abuse was largely on other sites, not Allen’s; the abuse only became intense when she ignored reasonable comments; and the abuse is a fraction of the shit heaped on Lars Ulrich over Napster. As far as I’m aware, Mr Ulrich is not a lady.

It’s pathetic, really: the official story is already that brave copyright fighter Lily Allen had to take down her blog after the nasty internet people called her names, when the real story is that confused copyright infringer Lily Allen deleted her blog in a fit of pique after internet people caught her “stealing” other people’s content.

Fuck’s sake.

Meanwhile, the turkeys have overwhelmingly voted in favour of Christmas. Or rather, the artists have voted in favour of three-strikes against file sharers. This will, of course, mean the end of illegal file sharing and the return of bloated musical profits, and is in no way a Canute-esque stand that won’t change a bloody thing. At least Canute was trying to prove that he *couldn’t* stop the tide.

On a completely different note, Halo 3 ODST is an interesting (flawed) experiment. I don’t think I’ve played a first-person shooter inspired by Rashomon before, and it’s an interesting way of telling a story in an action game. But by god, it’s a short story. If someone as crap at gaming as me can get through it in a few hours, l33t players will no doubt get through it in ten minutes. As Mupwangle has rightly pointed out, that’s because it was originally a Halo 3 expansion pack; unfortunately it hasn’t been priced accordingly.

It’s still fun though, if you like wandering around in the dark listening to jazz.

Watchdog’s “expose” of the PlayStation 3 Yellow Light of Death

Me on Techradar:

I’m gutted. A gadget that cost me over £300 has packed up, and it’s taunting me with a flickering LED. I called the manufacturer and they’ve told me that since it’s out of warranty, it’s going to cost me money for an engineer to look at it – and if I’m right and it is gubbed, it’ll cost a small fortune to repair it.

PS3? Nope. Dishwasher.

Playing videogames makes you fat and sad

According to a new study, anyway:

…gamers were more likely to be couch potatoes and that they had “a greater number of poor mental health days” than non-gamers.

We’re not surprised, because gaming can be a pretty depressing business. Just think: thousands of people have spent nearly fifty quid on things such as Transformers 2 or bought those Wii games that you only ever see in supermarkets. They’re enough to send anybody over the edge.

What supermarkets can tell us about videogames

I’m sure I’ve mentioned this before, but one of my pet theories is that you can tell the shape of consumer technology by going to the supermarket. Supermarkets care very much about making money, so they don’t stock what they don’t think they can sell – so for example Blu-Ray is still conspicuous by its absence, and films on Sony’s UMD format barely appeared before disappearing again. So it’s interesting (to me, at least) to see what the three big supermarkets in my area are up to with videogames.

In the last couple of weeks, all three big chains – Tesco, Asda and Morrison’s – have changed their games aisles. Previously you’d find three equal sections: Wii/DS, Xbox/PC and PS3/PS2. Now, all three supermarkets have reshuffled things. The winner? Nintendo’s Wii. In my local Tesco it has two sections to itself, with a third section shared between the Xbox, PS3 and DS titles. PS2 and PC are relegated to the bargain buckets.

The reason is obvious: supermarkets make money from Wii games in a way they don’t from more serious consoles. Maybe it’s because Xbox and PS3 gamers buy online, or go the preowned route (I do the latter, which is why I’m currently being irritated by Army of Two before turning to Mirror’s Edge). Or maybe it’s because the Wii market dovetails nicely with the typical supermarket buyer, who doesn’t read Edge and who hasn’t heard of Metacritic. Whatever the reason, it’s proof that Nintendo has cleverly carved itself a whole new niche in gaming: games for people who aren’t gamers.

While we’re on the subject of supermarkets, my printer needed a pair of ink cartridges last week. It worked out £2 cheaper to buy a new, better printer with ink in it than to replace the cartridges in my existing one. If you had any doubt that the money’s in the ink and that printer firms sell hardware like Gillette sells razors…

Game ratings: forget the kids, it’s about protecting the grown-ups

Nice piece on Rock, Paper, Shotgun about proposals to enforce the age ratings on video games:

I’d argue that enforcing age ratings on games is perhaps essential, and not because I’m worried about seven year olds playing GTA IV. I’m worried about 31 year olds not being able to play GTA IV.