I’ve written before about the bad design decisions that can suck the joy from a game, encouraging you to put it back on the shelf and never return, and Grand Theft Auto 4 has a doozy: stupid bloody save points. It’s particularly noticeable on a mission where you have to trail a drug dealer’s car before taking out his associates; get any part of it wrong and you have to replay the whole mission again, cringing as once again your character makes an ill-judged and unfunny wisecrack about stalking women. It wouldn’t be so bad if the bits you had to replay weren’t so ARSE-NUMBINGLY DULL.
0 responses to “A right royal pain in the GTAs”
You can always relieve the boredom by calling a helicopter.
Yeah, I’ve given up on doing the right thing (game-wise) and I’ve gone cheat code-tastic.