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On game save points and the tyranny of console game prices

Dear game developers: could you make it easier to save game progress, please?

I’ve gone from loving Resident Evil 4 on the Wii to loathing it, the people who wrote it, and anybody who’s met anybody who knows the people who wrote it. The culprit is a section where you’re inside a house as the zombies attack, and to date I reckon I’ve been killed a few hundred times there. Restarting that section every time is annoying enough, but when I’ve had enough and turn off the Wii it means when I come back, the save point is so far back it may well be in Resident Evil 3.

This is one of my pet hates with games, particularly console ones: the combination of a slightly too difficult set-piece and inconsiderate save points sucks all the fun out of a game very quickly.

And my other pet hate: console pricing. Bioshock’s out on the 24th, and it’s £29.99 on PC or £44.99 for Xbox 360. I can only assume the difference is the razor blade model of the console business: sell the kit at a loss and make up the difference in licensing fees from the games. But a 33% price difference between PC and console is taking the piss.