Games and violence, again

The Register reports that in the “murder by Manhunt” case, it turns out that the game was owned by the victim, not the murderer. Somehow I doubt you’ll see that on the front page of the Daily Mail this morning.


When technology attacks

Previous versions of my site included an article about repetitive strain injury (RSI), and I’ve just realised that the move to a Blogger-based format means the article has disappeared. So here it is in all its glory: it was written in a rush so the grammar and spelling may not be up to my usual standards :-)

I’ve just completed a large feature on RSI for PC Plus magazine, which you can download here (pdf file). This blog entry’s a much shorter and more opinionated version.

When Technology Attacks
Coping with RSI

I’ve had RSI for more than ten years now, and a few years ago it had got to the point where I could only work under the influence of horse tranquilisers (well, powerful – and slightly hallucinogenic – painkillers designed for chronic arthritis). Then I learned a number of strategies that help keep it at bay, and I’ve been pretty much OK for a few years now.

RSI isn’t a disease as such: it’s a catch-all term for a number of work related injuries such as tennis elbow, carpal tunnel syndrome, trigger finger and so on. Generally speaking it’s damage caused by making the same movements again and again at high speed, often in conjunction with bad posture. Untrained typists (ie, most computer users) are particularly at risk, and journalists most of all – the combination of deadlines and long working hours means that RSI is a particular hazard for hacks.

The list below summarises what I’ve learned over and above the basics (ensuring that you’re sitting properly, that you’re not craning your neck to peer at the monitor and so on). Needless to say, it’s no substitute for proper medical advice.

1. Get away from the computer. Wherever possible, avoid doing any computer work at nights or at weekends. The only real way to cure RSI is to stop doing the stuff that causes it, but you can manage it if you stick to some kind of work routine and keep non-computer time sacred. Easier said than done, I know – but it works.

2. Try a new keyboard and stick it on a lowered tray. Look for a fast one – one that you don’t have to hammer with all your strength. Logitech’s Internet Navigator works for me. Apple Pro keyboards are pretty good, too, and if you can track down a MacAlly IceKey (they’re very hard to find at the moment) they’re better still.

3. Move the mouse. The worst RSI symptoms are in my right hand, which is my mouse hand. Moving the mouse so it’s dead centre on the desk means I move it less and I’m not putting the entire weight of my arm on my right wrist. It’s also a pretty foolproof way of encouraging you to learn keyboard shortcuts for everything.

4. It’s tempting to neck painkillers so you can work, but it just means you’re doing even more damage; suitably medicated, you’re no longer aware of your body screaming at you. Avoid homeopathic stuff – it’s all nonsense and often makes the RSI worse – but make sure you’re eating properly. If you’re run down, your RSI is likely to flare up.

5. If you smoke, make your work area non-smoking. That way, whenever you want a cigarette you’ve got to go away from the computer: instant keyboard break. Same applies to coffee, beer, whatever – keep it away from the computer so you’ve got less incentive to sit in front of the screen all day.

6. Sleep properly. Of all the things I’ve tried, getting plenty of sleep is the single most powerful weapon against RSI. My RSI only comes back these days if I’ve been caning it a wee bit too much.

7. Laptops are evil: their keyboards are rotten [edit- by that I mean small laptops tend to have cramped keyboards; if you’ve got a 17″ monster, then you can ignore that comment], and their screens are too low. If you’ve got to use one, stick a decent keyboard on it and sit the computer on top of something so the screen’s higher than usual (I use a Griffin iCurve so that my laptop screen’s level with my second monitor). Touchpads are the work of the devil where RSI is concerned, as is too much text messaging on a mobile phone.

8. If you’re driving, try to use an automatic instead of a manual transmission. It makes a big difference if your RSI flares up.

9. Avoid games. It’s too easy to spend eight hours solid in front of Doom III, but it’s something you’ll regret later.

I can’t guarantee that this stuff will work for you; all I can say is that if I’d known this stuff ten years ago then I’d have saved a fortune on painkillers and I wouldn’t have wasted so much time being patronised by doctors. These days, RSI isn’t really a problem for me; hopefully you’ll sort yours out too.

Other people’s suggestions

This article started off as an email conversation with Danny O’Brien, who suggested that I upload the list to the Web. If anybody has any other tips, please get in touch and I’ll add them to this page (fully credited, of course).

Grant Barrett writes: “Accelerate the mouse/touchpad/nipple to the highest speed possible, even if it means installing software to make it hyper. If possible, change the algorithm so that the speed of your mouse movements are less linked to the distance the cursor travels. It should be as close to 1:1 as possible. (Kensington Mouseworks software for Mac OS 9 and OS X permits this, and can be used without a Kensington mouse). It takes a day or two to get used to, but the advantage is that the cursor will respond to micro-movements. It no longer require desk-clearing arm gestures to get from one corner of the screen to another. A tiny flick of a finger on a touch pad can move the cursor anywhere.”


What the Dickens (again)?

Today’s crop of wonderful spam-senders’ names:

Delving E. Snapshots
Hobgoblins P. Maturest
Nincompoops R. Intimacy
and Tubeless A. Saloons


The new Empire

I’m starting to wonder if every news story about a magazine redesign is nonsense: first Q’s rebranding as a download magazine didn’t happen, and now the new-look, repositioned-as-a-lifestyle-magazine version of Empire is basically Empire in a nicer layout.

To be fair, it’s gorgeous inside – the art bods have done a stunning job, there’s some great use of type throughout and some of the pages are good enough to frame – but the content hasn’t changed much. The section on screen legends has been beefed up a bit with quotes and statistics (it’s about Jack Nicholson this month), and there’s a new section that’s been lifted lock, stock and barrel from Word magazine where a writer sees a classic film they haven’t seen, and then writes about it. Other than that, it’s business as usual – although there’s a nice conflict between an in-depth look at The Chronicles of Riddick and the review, earlier in the same issue, that suggests it’s a turkey.


The Apple lifecycle

One for the Mac geeks: a very funny description of how the Apple hype machine works.

“Eager Mac-heads fan the flames by flooding the Mac discussion forums with more groundless conjecture. Threads pop up around feature wish lists, favorite colors, and likely retail price points. In a matter of days, a third-hand, unsubstantiated rumor blossoms into a hand-held device that can do everything except find a girlfriend for a fat, smelly nerd.”


The latest gaming controversy

An interesting article in today’s Scotsman says that the mother of 14-year-old murder victim Stefan Pakeerah ‘claimed her son’s “inherently evil” murderer was “obsessed” with the game [Manhunt] and called for it to be banned’.

Further down the article, we get the full quote:

“I think that I heard some of Warren’s friends say that he was obsessed by this game.
“If he was obsessed by it, it could well be that the boundaries for him became quite hazy.”
“I can’t believe that this sort of material is allowed in a society where anarchy is not that far removed.
“It should not be available and it should not be available to young people.”

Which isn’t exactly the same thing. Nevertheless, Dixons has already pulled Manhunt from its shelves, and I’m sure Daily Mail journalists are loading up their word processors for a “ban this sick filth” story as I type this.

There’s no doubt that Manhunt is an odious bit of entertainment, the latest instalment in Rockstar games’ rather tiresome saga of winding up the moral majority, and Pakeerah’s family has every right to ask “why did this happen?” However, any connection between the computer game and the murder so far is pure speculation: the link may prove to be as tenuous as the link between the Child’s Play film and the murder of Jamie Bulger, or the link between the game Doom and the Columbine shooting. Perhaps we should postpone the moral panic until we’re in possession of all the facts.


Amazon vs Anonymous

A few months back we ran a story in .net (“Trust No One”) about the ways in which people abused shopping sites, message boards and other public areas: writers reviewing their own books and slagging their literary rivals, record company street teams pretending to be normal people to plug albums, and so on.

Today’s Media Guardian [free registration required] reports that is tightening up its reviews system to prevent such abuses, so while you can still use a pen name it won’t be possible to post anonymous, untraceable comments. That’s good news for authors, but I hope it doesn’t prevent people from pointing out that David Hasselhoff’s Hot Shot City is particularly good.


Scotland’s population timebomb

Here’s one for the asylum scaremongers: The Herald reports that if current immigration rates stay constant, Scotland’s population will still plummet by half a million between now and 2042. That’s a pretty significant drop for a country of around four and a half million people, and it has serious implications for the Scottish economy: a dwindling and ageing population – the number of over-75s will rise from 7% to 14% of the population – means fewer taxpayers and more strain on the state.


All your tunes are belong to us

Simon B at No Rock ‘N’ Roll Fun is bemused by BMG boss Charles Goldstuck’s comments that the structure of the US music industry will be dictated by CDs and not downloads for some time yet; he writes: “in other words, the record companies intend to try and prop up their lucrative dying format instead of investing in the way the consumer is heading. Good business choice, boys.”

I think Goldstuck is right on this one. As Jupiter Research analyst Michael Gartenberg points out, MP3 players have reached just 5% of US online households. That’s *online* households, not all households. When you compare the number of MP3 players in circulation with the number of CD players, digital music is a tiny, tiny pursuit: even in my suitably high-tech home there’s one MP3 player, compared to a CD drive in my mac, in my PC, in my stereo and in the car. And there are plenty of people who’d rather spend £30 on a cheap CD walkman than a grand and a half on a computer/iPod combination. It’s going to take a long time before downloads become as important as physical CD sales.

On a related note, The Register’s Andrew Orlowski finds the flaws in Apple’s latest wheeze, which will bundle iTunes with Motorola phones. He writes: “Having already sold you your old vinyl as cassettes, then CDs, producers old and new are going to sell you rights you already enjoy – only this time at a premium. “Wouldn’t it be great if you could take a dozen of your favorite songs with you,” [on your cell phone] Jobs told the crowd. Wouldn’t it, just? For millions of users however this is already a reality. Much like a burglar giving the burgled householder first opportunity to buy their own stuff back, Apple is promising a right we already enjoy as a bonus. An innovation, even.”

As much as I’d like to be optimistic, I suspect that Orlowski’s right.


So you want to be a writer?

Originally scribbled in July 2004; updated February 2005; updated again February 2006.

I know that a number of writers and editors visit this blog, and I’d really appreciate it if you could add your own tips or links in the comments section, whether anonymously or on the record. Thanks.

Largely because of this site, every week or so I’ll get an email asking for advice on breaking into journalism. I’m not sure how much help I can be – I’m hardly an expert – but I do my best to reply; when I was taking my first steps into writing, I was lucky enough to get lots of good advice from more established writers, and I’m forever in their debt. However, because I’m invariably in deadline hell and don’t usually have the time to write a long reply, I thought it would be sensible to stick some advice up on this site to save my aching hands.

What follows isn’t a how-to guide; it’s a collection of comments based on my own experiences and prejudices, listed in no particular order. Here goes…

Read these first

The late John Diamond wrote an excellent demolition job on those “so you want to be a writer?” correspondence courses, and it’s a must-read.

If you want to be a games or consumer technology writer, then I’d recommend “So you want to be a videogame journalist?” by the inimitable Stuart Campbell. Although Campbell’s article was written in 1997, the industry – and come to think of it, the money offered to writers – hasn’t changed much.

Should I quit my day job?

Not until you’ve got a steady stream of freelance work – and make sure you have six months’ money in the bank. Freelancing is a game of “feast or famine”, which means it’s very risky. Like any form of self-employment, if you’re going it alone then get some savings stored up, clear off your credit cards and build up your client portfolio before making the move.

Be aware, too, that unless you’re extremely lucky, freelance writing isn’t necessarily a licence to print money. Have a look at the NUJ’s handy Rate for the job site and you’ll see that in many cases, publications pay less than 10p per word. So if you’re doing music writing and get commissioned for a single 300-word review each month, you might have to cancel your order for an Aston Martin. In 2004, the NUJ reported that 50% of UK journalists earned less than £13,000 per year (the average UK wage is double that).

There’s also the problem of late payment. Go to any journalist forum and you’ll see endless tales of companies that took up to a year to pay their writers, or publications that went bust owing writers thousands of pounds. When you’re a freelance, the only time you can be sure you’re going to get paid is when the money has actually cleared in your bank account.

Most importantly of all, you need to learn about tax. The UK self-assessment tax system is the work of Beelzebub, but you have to endure it. If you muck up your tax then you’ll enter a world of pain and hurt, so if you’re not sure what you’re doing then get a good accountant to do the dull stuff for you.

Should I study?

If you want to work in newspapers or corporate journalism (or get work experience on a magazine) then a formal journalism qualification will be a big help. However, for freelancing qualifications are utterly irrelevant: in six years of writing, I’ve never been asked whether I have a degree (for the record the answer is “no” – I left school at 16). I know dozens of journalists and I can’t think of a single one who actually studied journalism.

Will editors laugh at me if I don’t have any published work?

Not necessarily. That said, unless you want to take the risk of writing on spec – which means you do all the work with no guarantee that it’ll ever end up in print – then you’ll need to prove that you can actually write. There are various ways to do that: you could write for fanzines or special interest Web sites, you could have a weblog (but not one of the “got up this morning, felt depressed, why oh why oh why is the world so unfair?” type), or you could self-publish by writing some articles and putting them up on your own site. The downside to each of those methods is that you’re writing for free, which is never a good thing, but if you’re doing it purely to build up some decent samples of your work then it’s a sacrifice that may be worth making.

What should I write about?

What do you know about? If you’re a specialist in something fairly unusual you’ll probably find it easier to get work in big quantities than if you’re chasing the same work as everyone else. The trick to journalism is to find a niche: Jeremy Clarkson gets work because he’s pitched himself as a stereotype: right-wing, sexist, anti-environment and so on. You’ll find that most successful working journalists do something similar: they get work because they have a unique way of looking at things, because they do something a bit different or because they’re an expert in a niche market.

Research is essential. If you’re not familiar with the magazine you’re approaching, your pitch is probably doomed. There’s a huge difference between newspapers and magazines, or between magazines in the same genre: for example .net is quite irreverent, while PC Plus is more serious; FHM is laddish, GQ is more aspirational, and so on. If you don’t know the personality of the title you’re approaching, you’re wasting your time. And if you pitch a story that was last month’s cover feature, expect to be ignored at best and mocked at worst.

Get your hands on a copy of the Writers’ and Artists’ Yearbook. It gives contact info for pretty much every magazine, newsletter and paper in the UK together with details of how to submit articles. However, use the Web too: contacts change over time, so the ed of X magazine today may not be the ed when you’re pitching a story. And of course, magazines go out of business. Current contact info is essential – and the *right* contact is even more important. For example in most magazines, it’s not the editor you need to approach: it’s the features editor or the reviews editor. You’ll find their details on the web, or in the mag’s “flannel panel” – the bit, usually near the letters page, where it lists the staff, contributors and contact address plus legal bumph.

Many magazines and newspapers have formal submissions policies, which you’ll usually find on their web sites. If such policies exist, you must read them; if you don’t, your pitch is likely to go straight in the bin.

Should I write for free?

If you’re working for a charity, absolutely. If you want to do a favour for a friend, sure. If the magazine can afford to pay writers but doesn’t want to, no.

There are all kinds of magazines and Web sites that say “we can’t afford to pay you, but we can give you exposure”. That’s nonsense: in the overwhelming majority of cases you get sod-all exposure from these things, and if they can’t afford to pay you then they’re obviously not doing well enough to take seriously. And more to the point, you’ll find that the people who can’t afford to pay *you* can still afford to pay for web space, printing, salaries, coffee, train tickets, photography etc etc etc. It’s a con: because there are so many people willing to work for free, editors think they can get you to do a professional job for nothing or next to nothing. Avoid them, they’re scum.

The other “write for free” thing is the issue of spec writing, when you put together a story and try to sell it. Generally speaking that’s a bad idea, because you’re doing all the work and you’ve got no guarantee you’ll ever get paid for it. Much better to pitch the idea to a magazine and then write it if you get a commission, not least because every magazine has a different style so a spec article is unlikely to match that exactly.

Are there any nasties in the contracts?

Sometimes. The three things you need to watch out for are rights grabs, syndication and liability.

Rights grabs are about copyright. As a writer, you make your living from selling copyrights; when you sell a story you are essentially selling the publisher a package of rights. Those rights are typically First British Serial rights, which means the publisher can print your story in the UK.

In recent years, though, publishers have attempted to get more rights for their money, much to the chagrin of the National Union of Journalists. Without upping the fees, they attempt to get all rights, in all territories, in all media, forever. That means you get paid for UK publication, but the publisher can then publish your story in the US, in Europe, on the Internet, in a database, in a book… all without payment to you.

Many journalists believe that’s unfair, because the publisher is getting paid again and again: they get paid for the UK publication, then again for the European one, and again for the American one, and possibly by web site visitors, and book purchasers… why shouldn’t the writer get a share of that? And they’ve got a point: I know of some journalists who make a comfortable living writing fewer than 1,000 words a month, because they sell the same rough story to one publisher in the UK, one in France, one in the US and so on.

The NUJ suggests that rights grabs should be avoided at all costs, but you have to be realistic: in many sectors the choice is between taking on work with a rights grab attached, or not getting any work at all. It’s horrible, it’s unfair, but freelances have to eat and your bank manager doesn’t care about principles if they mean you can’t pay your mortgage. If you can’t afford not to sign a rights grab, at least try to get the rate hiked up to compensate.

[The subject of rights grabs is a touchy one for freelances. Typically freelances who make stacks of money and haven’t signed rights grabs are appalled at anyone who signs their copyrights away; but the freelances who don’t make stacks of money argue that if there’s a choice between no work and rights grab work, they’d rather work than starve. Ultimately the decision is yours, but it’s worth doing a Google on the subject so you know the pros and cons of accepting or refusing rights grabs.]

Syndication is in a similar area to rights grabs, and it’s when a publisher re-sells your work to another publisher. For example, you might write a story for X Magazine in the UK, and the publisher sells it to X Newspaper in the US. The publisher will get paid for that, and by rights you should get paid too.

If you’ve signed a rights grab, you may have lost any syndication rights – which means once again, the publisher gets paid but you don’t. However, even if you do have an agreement on syndication (such as a 50/50 split of the income between you and the publisher) you can still get your fingers burned. It’s possible for firms to syndicate on a “you scratch my back and I’ll scratch yours” basis, where the publisher gets free advertising instead of cash. Because no money is changing hands, the writer gets 50% of nothing. Unless your contract specifically addresses such issues, you’re stuffed.

The third problem – and to my mind, the most serious – is liability. Get this wrong and you could end up in serious trouble.

Liability defines who’s responsible if an article is wrong, and in most cases if the cock-up is yours, if you plagiarise someone else’s content or break some other law, then you’re the one who should face the consequences [although the publication can also be slammed for printing your mistake]. However, publishing can be more complex than that: your article might be rewritten or heavily edited before it hits print, and mistakes can creep in. You shouldn’t be held responsible for any mistakes that happen after you’ve handed in your copy, but I’ve seen – and been asked to sign – contracts that attempt to do just that.

For example, I was asked to write a very technical book for a very, very big book publisher. The contract essentially said:

When you submit your finished copy, we reserve the right to throw all of the text away and replace it with someone else’s words under your name. If we happen to libel someone, spark off war in the Middle East or make millions of people’s computers explode by sticking any old crap in the book, you accept full legal responsibility. We know it’s unfair to make you legally liable for other people’s cock-ups but hey! Do you want the work or not?

The publisher in question refused to budge on that clause, so I turned down the job (and cried like a baby – it would have been worth a fortune. Them’s the breaks).

And that’s all I can think of for now. I’ll no doubt revisit this post again soon…

Update, Feb 2006

If you’d like more advice, check out the Journobiz forums, a UK-based discussion group for freelances. There’s an entire section devoted to advice and support for student journalists and people starting out in freelancing, and the Journobiz members are a good bunch of people.

Update, July 2006

Not everyone agrees that writing for free is always a bad thing. Linda Jones has written an excellent article for IdeasFactory that shows the other side of the argument.