Sam & Max on the iPhone? Yes please
Gizmodo’s been playing with a LucasArts games emulator that works fine and dandy on the iPhone, and says:
I wonder if the LucasArts people will see this and decide to partner with Apple to release updated and higher resolution versions of—at least—the Monkey Island, Indy and Sam&Max series. Or maybe Blizzard can release the good old Starcraft or Warcraft, two games that will play perfectly in this platform. Call me a nostalgic, but I would get them all.
As Alec Meer writes on the excellent Rock, Paper, Shotgun, which is rapidly becoming my favourite gaming site:
…a touch-screen phone with which I can pretend Sam & Max Hit The Road is still as funny as I thought it was ten years ago? Ooh. And yes, I know I could already do this on a horrible Windows Mobile Smartphone, but those are, as I say, horrible.
5 Responses to “Sam & Max on the iPhone? Yes please”
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Squander Two on November 27th, 2007
Hey, if you’re going to stick old games onto the iPhone, how about Shufflepuck Cafe? A touch-screen would lend itself beautifully to that. Or Pipedream. I loved Pipedream.
mupwangle on November 27th, 2007
>>LucasArts games emulator
Sorry to be pedantic, but it isn’t an emulator.
I had this on my WM device but I could never be arsed using it.
You forgot to mention that it only works on hacked iphones and ipod touches.
mupwangle on November 27th, 2007
>>I loved Pipedream.
You’d like Bioshock then. A shooter that makes you play pipedream every 5 minutes.
Gary on November 28th, 2007
You forgot to mention that it only works on hacked iphones and ipod touches.
Sorry, figured that was obvious – until the SDK’s out, iPhone apps are for hacked units only.
Chris on June 27th, 2010
We’ve seen pinball dreams and fantasies come to iPhone, we want more nostalgia, and don’t mind paying!!!