Sam & Max on the iPhone? Yes please
Gizmodo’s been playing with a LucasArts games emulator that works fine and dandy on the iPhone, and says:
I wonder if the LucasArts people will see this and decide to partner with Apple to release updated and higher resolution versions of—at least—the Monkey Island, Indy and Sam&Max series. Or maybe Blizzard can release the good old Starcraft or Warcraft, two games that will play perfectly in this platform. Call me a nostalgic, but I would get them all.
As Alec Meer writes on the excellent Rock, Paper, Shotgun, which is rapidly becoming my favourite gaming site:
…a touch-screen phone with which I can pretend Sam & Max Hit The Road is still as funny as I thought it was ten years ago? Ooh. And yes, I know I could already do this on a horrible Windows Mobile Smartphone, but those are, as I say, horrible.
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Comments
>>LucasArts games emulator
Sorry to be pedantic, but it isn’t an emulator.
I had this on my WM device but I could never be arsed using it.
You forgot to mention that it only works on hacked iphones and ipod touches.
>>I loved Pipedream.
You’d like Bioshock then. A shooter that makes you play pipedream every 5 minutes.
You forgot to mention that it only works on hacked iphones and ipod touches.
Sorry, figured that was obvious - until the SDK’s out, iPhone apps are for hacked units only.

Hey, if you’re going to stick old games onto the iPhone, how about Shufflepuck Cafe? A touch-screen would lend itself beautifully to that. Or Pipedream. I loved Pipedream.